Child’s Roller Boots

by | Style (↑) | 0 comment | 1 question

Size 11 hand painted one off Leather roller Boots.

Where and how is it used?

These boots can be worn for roller skating, roller discos and parties.

What did you or someone else pay for it?

£25

Why do you want to add it to the museum?

These boots once belonged to the shop owners daughter. She has up-cycled them by hand painting them with leather paint so they look fun


How was it made?

Is made in a factory

Is farmed

Is mass-produced

Is produced by local cottage industry

Is made to particular specifications

Is craft / hand-made

Is foraged

Is found

Is colonised

Is a service


Materials & Making

Who made or produced your commodity?

they were origionally made in a factory but have been up-cycled by Skates shop

Who was paid to make it?

Not answered yet

What skills does it take to make it?

they have been re painted using special leather paint

Where was it made?

they were origionally made in a factory but have been up-cycled by Skates shop

What does it cost to make it?

Not answered yet

What is it made from?

1. :

Buying & Owning

Who decides how much it costs?

the owner of Skates Shop Exeter

Who or what assesses its quality?

the owner of Skates Shop Exeter

Where is it sold?

Skates Shop - Cowick street Exeter

Who or what sells it?

Skates shop cowick street Exeter

How did this thing arrive from where it was made to where you got it?

Not answered yet

Where is it used?

at a roller disco, play,

Where is it kept?

in someones home

How and by whom is it cared for?

a child

How long will it last?

as long as it they are cared for

Where will it go when it's finished with?

charity shop?

What is it worth?

how do we rate the worth or value of the fun and enjoyment a commodity can bring us?


How do you and others value this commodity?

See the values contributed by visitors and those of the donor. And add your own values to this commodity.

Total times valued1
Positive (↑)Style
Negative (↓)-
Overall Positive138
Overall Negative0
Controversy69 (0 = most controversial)
  

What do these numbers mean?

This data that we have collected over time in our database means nothing without interpretation. A relational database, which we are using here, is technology that enables designers of websites and software to compare, contrast, interrogate and infer relations within data. The act of designing a database is not objective but driven by the agency of its creators and owners.

Within the MoCC Collection data is used to help think through the relations between values, commodities and data. Can we describe our values using sliders and numbers? How do we infer meaning such as controversy from data?

Below is a brief explanation of the some calculations and how these help make decisions about what is shown on the site.

  • Controversy Score:
    (Total Positive Values) + (Total Negative Values)

    The closer the value is to zero the more controversial it is in relation to other commodities. Used to infer that values associated with one commodity divide opinion more than another.

  • Average Value Score (used in the sliders):
    (Total Positive for Value + Total Negative for Value) ÷ Total Times Valued

    Used to infer a collective value associated with a commodity.

How do you value this commodity?

To add your own values click VALUE THIS COMMODITY and move the sliders left and right to add your own values - then click SUBMIT
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Questions and answers

Help to reveal unknown quantities, properties and uses of this commodity by answering this MoCC curator's questions.

Question: these rollor boots have the potential to bring joy and fun to whoever wears them. How do we begin to rate the value or worth of this alongside it's market value?

Answers:

Hello,

My name is Alice and I’m your commodity consultant for today.

There is a number of ways that people have tried to assign value other than a monetary worth to things. For example:

The Happiness Index:

“The index uses global data on life expectancy, experienced well-being and Ecological Footprint.

Happy Planet Index ~ (Experience well-being x Life Expectancy) / Ecological footprint

Each of these components is based on a separate measure:

Experienced well-being.
If you want to know how well someone’s life is going, your best bet is to ask them directly. In this year’s HPI, experienced well-being is assessed using a question called the ‘Ladder of Life’ from the Gallup World Poll. This asks respondents to imagine a ladder, where 0 represents the worst possible life and 10 the best possible life, and report the step of the ladder they feel they currently stand on.

Life expectancy.
Alongside experienced well-being, the HPI includes a universally important measure of health – life expectancy. We used life expectancy data from the 2011 UNDP Human Development Report.

Ecological Footprint.
The HPI uses the Ecological Footprint promoted by the environmental charity WWF as a measure of resource consumption. It is a per capita measure of the amount of land required to sustain a country’s consumption patterns, measured in terms of global hectares (g ha) which represent a hectare of land with average productive biocapacity.

Source: Happy Planet Index
http://www.happyplanetindex.org/about/#sthash.ZWXge1DG.dpuf

The Value of Joy:

“To measure the value of an object, we can easily work out the ‘joy’ one may get from it. We can do simple experiments (talking to people with our objects, for example) and use the following equation to work out the real value:

Value = Smiles + Awe + Interaction + Excitement

Where:
Smiles is the length of time (in seconds) a smile is held for whilst talking to that person about that object.

Awe is the length of time (in seconds) the eyes open widely and the mouth drops.

Interaction is the number of interactive questions asked about the object.

Excitement is the number of excited responses (i.e. ‘wow’, ‘noooo’, ‘that’s amazing’, etc.)”

Source: The real value of museum collections
https://fromshanklin.wordpress.com/2014/09/12/the-real-value-of-museum-collections/

The Value of Experiences:

“Most people are in the pursuit of happiness. There are economists who think happiness is the best indicator of the health of a society. We know that money can make you happier, though after your basic needs are met, it doesn't make you that much happier. But one of the biggest questions is how to allocate our money, which is (for most of us) a limited resource.

There's a very logical assumption that most people make when spending their money: that because a physical object will last longer, it will make us happier for a longer time than a one-off experience like a concert or vacation. According to recent research, it turns out that assumption is completely wrong.

"One of the enemies of happiness is adaptation," says Dr. Thomas Gilovich, a psychology professor at Cornell University who has been studying the question of money and happiness for over two decades. "We buy things to make us happy, and we succeed. But only for a while. New things are exciting to us at first, but then we adapt to them."

So rather than buying the latest iPhone or a new BMW, Gilovich suggests you'll get more happiness spending money on experiences like going to art exhibits, doing outdoor activities, learning a new skill, or traveling.

Gilovich's findings are the synthesis of psychological studies conducted by him and others into the Easterlin paradox, which found that money buys happiness, but only up to a point. How adaptation affects happiness, for instance, was measured in a study that asked people to self-report their happiness with major material and experiential purchases. Initially, their happiness with those purchases was ranked about the same. But over time, people's satisfaction with the things they bought went down, whereas their satisfaction with experiences they spent money on went up.

It's counterintuitive that something like a physical object that you can keep for a long time doesn't keep you as happy as long as a once-and-done experience does. Ironically, the fact that a material thing is ever present works against it, making it easier to adapt to. It fades into the background and becomes part of the new normal. But while the happiness from material purchases diminishes over time, experiences become an ingrained part of our identity.

"Our experiences are a bigger part of ourselves than our material goods," says Gilovich. "You can really like your material stuff. You can even think that part of your identity is connected to those things, but nonetheless they remain separate from you. In contrast, your experiences really are part of you. We are the sum total of our experiences."

One study conducted by Gilovich even showed that if people have an experience they say negatively impacted their happiness, once they have the chance to talk about it, their assessment of that experience goes up. Gilovich attributes this to the fact that something that might have been stressful or scary in the past can become a funny story to tell at a party or be looked back on as an invaluable character-building experience.
Another reason is that shared experiences connect us more to other people than shared consumption. You're much more likely to feel connected to someone you took a vacation with in Bogotá than someone who also happens to have bought a 4K TV.

"We consume experiences directly with other people," says Gilovich. "And after they're gone, they're part of the stories that we tell to one another."

And even if someone wasn't with you when you had a particular experience, you're much more likely to bond over both having hiked the Appalachian Trail or seeing the same show than you are over both owning Fitbits.

You're also much less prone to negatively compare your own experiences to someone else's than you would with material purchases. One study conducted by researchers Ryan Howell and Graham Hill found that it's easier to feature-compare material goods (how many carats is your ring? how fast is your laptop's CPU?) than experiences. And since it's easier to compare, people do so.

"The tendency of keeping up with the Joneses tends to be more pronounced for material goods than for experiential purchases," says Gilovich. "It certainly bothers us if we're on a vacation and see people staying in a better hotel or flying first class. But it doesn't produce as much envy as when we're outgunned on material goods."
Gilovich's research has implications for individuals who want to maximize their happiness return on their financial investments, for employers who want to have a happier workforce, and policy-makers who want to have a happy citizenry.

"By shifting the investments that societies make and the policies they pursue, they can steer large populations to the kinds of experiential pursuits that promote greater happiness," write Gilovich and his coauthor, Amit Kumar, in their recent article in the academic journal Experimental Social Psychology.

If society takes their research to heart, it should mean not only a shift in how individuals spend their discretionary income, but also place an emphasis on employers giving paid vacation and governments taking care of recreational spaces.

"As a society, shouldn't we be making experiences easier for people to have?" asks Gilovich.”

Source: The science of why you should spend your money on experiences, not things.
http://www.fastcoexist.com/3043858/world-changing-ideas/the-science-of-why-you-should-spend-your-money-on-experiences-not-thing

by MoCCconsultant on May 21st at 3:15pm

Conversation

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